Making smart use of these core mechanics leads to satisfying encounters. Toss them into a group of enemies or into a bottomless pit if you wish, or you can deliver a crushing uppercut that suspends them in midair long enough for you to juggle them like a hacky sack. Once you pound enemies in the head a few times, they become stunned, and their vulnerability is your gain. Your basic moves are punches and kicks, and you dole out flashy combos by alternating between these standard techniques. It's a side-scrolling beat-'em-up, so the basic left-to-right kickathon is kept intact, but the combat has layers of depth that make it exciting for anyone itching for a challenge.
Although Neon makes many references to the original game, it doesn't take long for it to forge its own path. By the time you square off against whip-wielding Linda and the abnormally large Abobo a few minutes into your adventure, you might think that you have a good idea of how this game is going to play out.īut you'd be wrong. For anyone who has played the original Double Dragon, this situation should be familiar, and the remixed music ties into the 1980s hit. A garage door opens, and out walk Billy and Jimmy Lee, searching for vengeance. With one punch to the stomach, she passes out in pain, and the trio of miscreants march away with their prize slung over one shoulder.
The sultry Marian walks alone down a dark alley, only to be greeted by a gang of lowly street toughs. The opening scene sends shivers down your spine. Now Playing: Video Review - Double Dragon Neon By clicking 'enter', you agree to GameSpot's